What started a few days ago as a desire to try coding something in JavaScript has now turned into a full-fledged single page application with major feature additions and changes happening almost daily. Seeing as it’s evolving so quickly, I thought I’d try writing a little about it, so that what it was won’t eternally be forgotten, except for an old commit buried in a private Git repository.
I have a passion for problem solving that almost parallels my desire to engineer software to solve those problems for me. Thus, today, I would like to talk about my efforts of learning how to solve a Rubik’s cube and engineering software to solve it for me.
These days, I’ve been trying my hand at some of the games in my constantly growing collection on Steam. One of those games, is BIT.TRIP RUNNER.
Recently, I’ve come to learn about a website called HackerRank. HackerRank provides programming challenges and contests, allowing users to practice programming or roughly gauge their skill level against other users. I’ve been doing a few challenges for a few evenings now, and would like to share my impressions, and eventually, walkthroughs of my growing collection of solutions.
I’ve spent 27.9 hours in the past two weeks playing Borderlands for the first time. A few hours in, I got the hang of the gameplay, realizing how to manage items, skill-points and quests. It was a lot like Diablo II, only in this futuristic, mystical landscape called Pandora.