I’ve spent 27.9 hours in the past two weeks playing Borderlands for the first time. A few hours in, I got the hang of the gameplay, realizing how to manage items, skill-points and quests. It was a lot like Diablo II, only in this futuristic, mystical landscape called Pandora.
As with most works, be it films, books or whatever, I have a very close-minded approach. I make effort to know as little as possible beforehand, achieving an experience that wouldn’t have been possible otherwise. Rather than a third party, I let the developers tell me what kind of a game it is, through the game.